Marcus Wong


3D Statue Project

02/02/20

We were inspired to create a 3D Statue Puzzle game because we wanted to implement photogrammetry into our game. The models of the used statue were imported into blender and split into pieces. In this Unity game, the player controls the rotation of the camera using the “a” and “d” keys. The player can also access an image of the completed statue using the “m” key. The goal is to drag pieces of a broken statue back together through three levels. This game was created for Global Game Jam 2020.